


Either my version has a nice bug in it, or there is another trigger that hasn't been discussed. This makes me wonder if there is some other trigger, or is it a random event, like the age of death of a general.Īnd please don't come with the Imperial Palace story- in 249 BC there are no Imperial Palaces yet the Reforms hit. Another one is the Marian reforms which sees a number of factions primarily the Romans get access to new more powerful units after the Romans reform their army into something more professional. Nobody is anywhere near making an Imperial Palace. Truly, it is events that occur, like this Roman civil war, during the campaign that stop it from getting too stale or repetitive. The Scipii have all of Sicily and Thapsus and nothing more, while I stole Greece away from the Brutii (got there before them because of a Senate mission) leaving them Thessalonica, a Macedonian province (Byzalora or something like that, and a Dacian province. Simply start the game and check the cog icon on the launcher. In my current Julii campaign, the year is 249 BC and my largest city is Arretium with a whopping 15.757 people in it- a long way from getting an Imperial Palace. In Total War: Rome Remastered, you can have all playable factions unlocked from the get-go. Some people insist that the Reforms are triggered by building your first Imperial Palace, others say that the trigger is one of the four Roman factions building an Imperial Palace. Most people agree they occur about the time you get your first Imperial Palace. There has been a lot of talk about the Marian Reforms.
